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The brief for this first project was to select a personal posession, model and animate it.
While looking for something suitable i dislodged a tiny, dusty treasure chest. Under the dust, it's an aquarium, complete with a red plastic lobster and bouyant, delicately tethered fish. To complete it, theres glitter in the water which tumbles and swirls if disturbed, gradually settling back to the bottom of the chest. I used the open-source 3D modeling program Blender for this project, as an opportunity to learn a new piece of software and also find out if a free program could compete with top-level commercial applications such as 3DS Max or Cinema 4D.
wireframe of the chest model